I have a sample game that I am developing that mimics the old Family Feud game show. It uses WCF to communicate between multiple machines (one for game board display, two for "buzzers", and one for controlling the game). People need the ability to "buzz in" and the current implementation we have requires two separate laptops with mice attached to distinguish a "buzz" from one contestant vs. another.
Does anyone know of a way to have two usb mice plugged into the same machine and somehow differentiate between a click from one mouse vs. another in code?
Any and all help is appreciated,
Brian Orrell
Pariveda Solutions