i used the following codes:
Imports System.Runtime.InteropServices
Public Class Form1
<DllImport("user32.dll", SetLastError = True)> _
Private Shared Function SendInput(ByVal nInputs As Integer, ByRef pInputs As INPUT, ByVal cbSize As Integer) As Integer
End Function
Private Declare Function SendInput Lib "user32.dll" (ByVal cInputs As Integer, ByRef pInputs As INPUT, ByVal cbSize As Integer) As Integer
Private tb As New TextBox
Private WithEvents but1 As New Button
Sub New()
InitializeComponent()
tb = New TextBox : tb.Location = New Point(10, 10)
but1 = New Button : but1.Location = New Point(10, 40)
but1.Text = "example"
Me.Controls.Add(but1) : Me.Controls.Add(tb)
End Sub
Private Sub DoMouse(ByVal flags As NativeMethods.MOUSEEVENTF, ByVal newPoint As Point)
Dim input As New NativeMethods.INPUT
Dim mi As New NativeMethods.MOUSEINPUT
input.dwType = NativeMethods.InputType.Mouse
input.mkhi.mi = mi
input.mkhi.mi.dwExtraInfo = IntPtr.Zero
' mouse co-ords: top left is (0,0), bottom right is (65535, 65535)
' convert screen co-ord to mouse co-ords...
input.mkhi.mi.dx = newPoint.X * (65535 / Screen.PrimaryScreen.Bounds.Width)
input.mkhi.mi.dy = newPoint.Y * (65535 / Screen.PrimaryScreen.Bounds.Height)
input.mkhi.mi.time = 0
input.mkhi.mi.mouseData = 0 ' can be used for WHEEL event see msdn
input.mkhi.mi.dwFlags = flags
Dim cbSize As Integer = Marshal.SizeOf(GetType(NativeMethods.INPUT))
Dim result As Integer = NativeMethods.SendInput(1, input, cbSize)
If result = 0 Then Debug.WriteLine(Marshal.GetLastWin32Error)
End Sub
Private Sub DoKeyBoard(ByVal flags As NativeMethods.KEYEVENTF, ByVal key As Keys)
Dim input As New NativeMethods.INPUT
Dim ki As New NativeMethods.KEYBDINPUT
input.dwType = NativeMethods.InputType.Keyboard
input.mkhi.ki = ki
input.mkhi.ki.wVk = Convert.ToInt16(key)
input.mkhi.ki.wScan = 0
input.mkhi.ki.time = 0
input.mkhi.ki.dwFlags = flags
input.mkhi.ki.dwExtraInfo = IntPtr.Zero
Dim cbSize As Integer = Marshal.SizeOf(GetType(NativeMethods.INPUT))
Dim result As Integer = NativeMethods.SendInput(1, input, cbSize)
If result = 0 Then Debug.WriteLine(Marshal.GetLastWin32Error)
End Sub
Private Sub but1_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles but1.Click
'move to the textbox, click it to focus, keydown some chars...
' get textbox location in screen co-ords
Dim tbLocation As Point = Me.PointToScreen(Me.tb.Location)
' nudge it into the tb
tbLocation.X += 5
tbLocation.Y += 5
' move to the TB. it is a MOVE event, and we use ABSOLUTE co-ordinates
DoMouse(NativeMethods.MOUSEEVENTF.MOVE Or NativeMethods.MOUSEEVENTF.ABSOLUTE, tbLocation)
' click the TB
DoMouse(NativeMethods.MOUSEEVENTF.LEFTDOWN, New Point(0, 0))
' release the mouse
DoMouse(NativeMethods.MOUSEEVENTF.LEFTUP, New Point(0, 0))
' the key codes are virtual keycodes (see mdsn)
' I'm using a shortcut to save space - casting chars to ints
' if you want to change case, you need to send a shift key with the letter...
' sbq: I found the routine VkKeyScanA very helpful converting from
' characters to virtual key codes. Look it up in the MSDN. I declared it
' as shown below. It returns the key code in the low byte and the additional
' keys to be pressed while transmitting in the upper byte (e.g., shift, ctrl, alt):
'
' Private Declare Function VkKeyScanA Lib "user32" Alias "VkKeyScanA" (ByVal cChar_Renamed As Byte) As Short
'
Dim message As String = "HELLO WORLD"
For Each c As Char In message
Dim key As UInteger = Convert.ToInt16(c)
DoKeyBoard(0, key) ' key down is 0 - no flag...
DoKeyBoard(NativeMethods.KEYEVENTF.KEYUP, key)
Next
DoKeyBoard(0, Keys.Decimal) ' example using keys enum which I think matches the VKEY values
DoKeyBoard(NativeMethods.KEYEVENTF.KEYUP, Keys.Decimal)
End Sub
End Class
Public Class NativeMethods
<DllImport("user32.dll", SetLastError:=True)> _
Friend Shared Function SendInput(ByVal cInputs As Int32, ByRef pInputs As INPUT, ByVal cbSize As Int32) As Int32
End Function
<StructLayout(LayoutKind.Explicit, pack:=1, Size:=28)> _
Friend Structure INPUT
<FieldOffset(0)> Public dwType As InputType
<FieldOffset(4)> Public mi As MOUSEINPUT
<FieldOffset(4)> Public ki As KEYBDINPUT
<FieldOffset(4)> Public hi As HARDWAREINPUT
End Structure
<StructLayout(LayoutKind.Sequential, pack:=1)> _
Friend Structure MOUSEINPUT
Public dx As Int32
Public dy As Int32
Public mouseData As Int32
Public dwFlags As MOUSEEVENTF
Public time As Int32
Public dwExtraInfo As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, pack:=1)> _
Friend Structure KEYBDINPUT
Public wVk As Int16
Public wScan As Int16
Public dwFlags As KEYEVENTF
Public time As Int32
Public dwExtraInfo As IntPtr
End Structure
<StructLayout(LayoutKind.Sequential, pack:=1)> _
Friend Structure HARDWAREINPUT
Public uMsg As Int32
Public wParamL As Int16
Public wParamH As Int16
End Structure
Friend Enum InputType As Integer
Mouse = 0
Keyboard = 1
Hardware = 2
End Enum
<Flags()> _
Friend Enum MOUSEEVENTF As Integer
MOVE = &H1
LEFTDOWN = &H2
LEFTUP = &H4
RIGHTDOWN = &H8
RIGHTUP = &H10
MIDDLEDOWN = &H20
MIDDLEUP = &H40
XDOWN = &H80
XUP = &H100
VIRTUALDESK = &H400
WHEEL = &H800
ABSOLUTE = &H8000
End Enum
<Flags()> _
Friend Enum KEYEVENTF As Integer
EXTENDEDKEY = 1
KEYUP = 2
[UNICODE] = 4
SCANCODE = 8
End Enum
End Class